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	chore: load env from /run/drone/env path
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							| @ -18,6 +18,11 @@ func main() { | |||||||
| 	if filename, found := os.LookupEnv("PLUGIN_ENV_FILE"); found { | 	if filename, found := os.LookupEnv("PLUGIN_ENV_FILE"); found { | ||||||
| 		_ = godotenv.Load(filename) | 		_ = godotenv.Load(filename) | ||||||
| 	} | 	} | ||||||
|  | 
 | ||||||
|  | 	if _, err := os.Stat("/run/drone/env"); err == nil { | ||||||
|  | 		godotenv.Overload("/run/drone/env") | ||||||
|  | 	} | ||||||
|  | 
 | ||||||
| 	app := cli.NewApp() | 	app := cli.NewApp() | ||||||
| 	app.Name = "Drone SSH" | 	app.Name = "Drone SSH" | ||||||
| 	app.Usage = "Executing remote ssh commands" | 	app.Usage = "Executing remote ssh commands" | ||||||
|  | |||||||
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